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makehimanoffer here. So hey, epic news, my game Psycho Cycle Smash got daily 4th prize for today. That's super epic!!!
I'm actually really, really happy with it and all. But, part of me, just feels that my other game which I released on the same day: X.C.V.B is just straight up better. Like the controls are more fluid, the idea more unique, etc. Like to me Psycho Cycle Smash is just a freaking hard platformer with some walljumping, portals, reverse gravity, and such. I can't deny that I didn't work really hard on making some very interesting and challenging levels for it. I'm especially proud of Level 5 of the Reverse Grav section. It was literally the coolest level ever if I do say so myself. But, there's not much new going on.
I can see the appeal of it and all.
But: XCVB is like my crowning achievement at the moment. It is everything I wanted it to be. Freaking Hard, Tight Controls, Reflex Based, and can really mess with your head.
I feel that if I had left out the animated color background in the game I would have had a higher rating. As it would be less brain hurting. But I was really trying to make that the point.
There's two levels where the camera shakes viciously and the animated background plays. And straight up: it hurts my eyes. But I was trying to make that the point of it. I even gave a medal called Seizurific for beathing these.
Anyways, I have my say.
Below are the links to the two games:
Psycho Cycle Smash: The one that won daily 4th prize.
X.C.V.B: The game which I think is better.
Anyways, lemme know what you think? Am I right? Or am I totally off base?